In a
galaxy far, far away... they need sewer systems, too. Corporation
Incorporated builds them. Everyone knows their drivers -- the brave men and
women who fear no danger and would, if the pay was good enough, even fly
through Hell.
Now you can join them. You will gain access to prefabricated spaceship
components cleverly made from sewer pipes. Can you build a space ship durable
enough to weather storms of meteors? Armed enough to defend against pirates?
Big enough to carry a large crew and valuable cargo? Fast enough to get there
first?
Of course you can. Become a Galaxy Trucker. It's loads of fun.
Galaxy Trucker is a tile laying game that plays out over two phases:
building and flying. The goal is to have the most credits at the end of the
game. You can earn credits by delivering goods, defeating pirates, building
an efficient ship, and being the furthest along the track at the end of the
flying phase.
Building happens in real time and has players build their personal space
ships by grabbing tiles from the middle of the table before the timer runs
out. Tiles start out facedown so they won't know what they have until they
take it, but they may choose to return it faceup if they don't want it. They
must place the tiles they keep in a legal manner in their space ship. Usually
this just means lining up the connectors appropriately (single to single,
double to double, universal to anything) but also includes proper positioning
of guns and engines. Tiles represent a variety of things including guns,
engines, storage containers, crew cabins, shields, and batteries. They may
also peek at the cards they will encounter in phase 2, but they must
sacrifice building time to do this. At any time players may call their ships
finished and take an order marker from the center.
Once building is completed, and ships have been checked for errors, the
flight begins. The flight cards are shuffled and player markers are placed on
the flight board according to the order markers taken. Cards are revealed one
at a time and players interact with them in order. They may include things
such as pirates, abandoned vessels, disease outbreaks, meteor showers, worlds
with goods to pick up, player-on-player combat zones, and other various
things.
Most of the cards will cause players to move back on the flight track and
they must decide if the delay is worth their efforts. When all the cards are
encountered players sell any goods they have collected, collect their rewards
for finishing in first, second, or third place or having the most intact
ship, and then lose some credits for damaged components. Space can be a very
dangerous place and it is not uncommon to see your ship break into smaller
and smaller pieces or lose some very valuable cargo off the side. If your
ship gets damaged too much you can get knocked out of the race, so be
careful!
3 rounds of this are done, and in each round players get a bigger board to
build a ship that can hold more components. After the 3rd round the player
with the most credits wins!
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