This
is the final field exam of your bomb disposal training course. The instructor
has rigged three training bombs for you and your team to defuse, but little
do you know that there is no way to actually defuse them! The bombs will
explode eventually, and if you want to graduate at the top of the class then
you’ll want to cut high-value wires without triggering the explosives! Grab
your wire cutters and steady that shaky hand, because it’s going to be an
explosive night!
In Bomb Squad Academy there are four decks of cards representing the four
“wires” of the bomb, and a trigger track next to each deck. Every round, each
player secretly decides (then simultaneously reveals) the wire that they will
cut this round (or perhaps they’ll chicken out, or even call “Wait!”
preventing a wire from being cut). After actions are revealed, the chosen
wires are “cut” by flipping cards from those decks. When a card is flipped,
its value dictates how far the trigger moves down the trigger track and how many
points are earned; cutting wires alone is worth a lot more than cutting the
same wire as other players. Push the triggers too far and the bomb will
explode! Whoever causes the bomb to explode loses points. Players earn useful
Tools during the game that they can use to break the rules. Get through three
gruelling bombs with the cleverest cuts to finish your final exam with the
most points!
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